Zombies on a cruise
Players are required to collect a minimum amount of each collectible, but they can hoard as many items as possible to be absolutely certain.
Players will need Axe to build a house at hideout. Axe is also useful to hunt and defend. Axes are usually located by entrances and places that are likely to catch fire.
Players need backpacks to carry things around and keep their hands free. Also backpacks protect their backs from witty zombies. Backpacks can be found in guest rooms.
Batteries are last minute hassles needed to operate everything from phones to radios. Batteries are typically located in guest rooms and in the activity areas around the ship.
Players will need binoculars to keep an eye on shore lines for approaching intruders. Binoculars are found on the ship’s bridge and observation decks.
Players will need blankets for warmth and comfort to survive cold nights on the island. Blankets can be found in guest rooms but laundry should be first place to search.
Players need to collect clothes for years to come as they are not going to the shopping mall any soon. Clothing can be found in guest rooms but laundry should be first place to raid.
Players need to stack up on first aid to replenish health and energy. Stack up as much first aid as possible to survive. First aid kits are typically located by entrance and exit routes.
When seafood will be the primary source of energy for many years, players need to stack up on fishing gear. Fishing gears are typically located in guest rooms.
Flare gun can send the SoS, but it is also a handy tool to ward off a couple of zombies. Flare guns are located by observation decks and balconies.
Players need to stack up on as much food as possible before escaping on the lifeboat. Players can find flour in the kitchen, supplies rooms and pantries.
Players will need to eat as much of food as possible that is already cooked food. Food will be laying around in guest activity areas, dining areas and refrigerators in kitchens. Food stock will quickly dwindle as the players need to replenish energy and health often.
Players need to stack up in gasoline for the lifeboat to get off the ship. Also they will need to sail around the island. Gasoline can be found by engine room and mechanical storage rooms.
GPS will allow players to navigate to their escape destination. GPS can be found at bridges and officer’s rooms.
Players need to stack up on as much grains as possible before launching the lifeboat. You can find flour in the kitchen, supplies rooms and pantries.
Home Tools are needed to maintain life on the island by making small fixes to clothing, upholstery and other comfort items. Home Tools can be found in the guest room, activity areas and crew areas
Light sticks are needed for signaling or to surprise zombies with sudden flash of light. The light sticks can be found in children’s activity areas, dark rooms and engine rooms.
Maps will help players to navigate around the island to scout for more resources. Maps are located in a ship’s bridge or officer’s areas.
Players need to stack up on medicines to replenish health and energy. Stack up as much medicine as possible to recover. Medicines are typically located in guest rooms, medical offices and medicine storage in the crew area.
Propene is needed to cook food, heating and other emergency energy needs when sun is not around. Propene tanks can be found by Kitchens and food stations.
Staying at tropical islands means lots of rain to weather. Players can find raincoats on decks and other mechanical areas.
Ropes are needed to tie everything down. There is no limit to how many need to be collected. Ropes can be found in work areas, storage rooms and mechanical areas.
Satellite Radio will be a necessity on escape island to discover links to other survivors. Players can find satellite radios on the bridge and officer’s cabins.
Solar panels are unlimited sources of energy on hot tropical islands. But solar panels are heavy and difficult to carry around zombies. Solar panels can be found in mechanical areas and open decks.
Stoves are necessary to cook on the island. Players can collect small two burner stoves from kitchens and outdoor cooking areas.
Toiletries are needed for personal hygiene and cleanliness, Toiletries can be found all over the ship in guest rooms and toilets.
Players need to collect toolboxes for hand tools to make small repairs to mechanical devices collected from the boat. Toolboxes can be found in workshops, mechanical rooms and storages.
Torch is good for sending long distance signals. During pitch dark nights, torches are needed to see things on island. Torches can be found in crew and mechanical areas.
Trap nets will help players to fish. Trap Nets are also useful for setting up protection perimeter. Trap Net can be found in crew areas, mechanical storages and nets in play areas.
WalkieTalkies will help players to communicate with each other in close perimeters. WalkieTalkies are useful to communicate on ship once the player finds friends. WalkieTalkies can be found in guest rooms and officers cabins.
Players need to collect warm clothes to survive cold nights. The warm clothes can be found in the guest rooms.
Players will need lots of water to replenish energy and life. Safe drinking water is hard to find and colonies will need it before setting up a water filtration system. Water is heavy to carry around so need to be carried carefully. Water can be found everywhere in dining areas, rooms and waiting areas.
Player will need lots of water and water is heavy to carry. Players need water filters to set up the water filtration system. Water filters can be found around kitchen, storages and outdoor cooking areas.