Zombies on a cruise

Gameplay

Gameplay-01

Zombies on a cruise is a single player survival game set on a cruise ship that goes into Zombie Apocalypse after infection on shore excursion. Nothing is more hostile, intense, and a closed environment like a cruise ship. Player begins the game with nothing to defend and no protection whatsoever and are required to escape to a remote island using a lifeboat.

Gameplay-02

Escaping alone is straightforward, but without friends life won’t be fun. Player has to locate friends gone missing and escort them to safety. With no mechanism to communicate, the player has to scour through the ship to look for them. That won’t be easy when there is literally a boatful of hungry zombies waiting in aisles and gangways. But just escaping is not enough. To survive on the remote island before life becomes normal, the player must gather enough supplies from the ship. Unless the right amount of items are not stuffed, the lifeboat won’t be ready to launch.

Gameplay-03

The game is played across multiple floors (some are part of IAP). Game provides simple joystick navigation to move the player swiftly through aisles. 

Gameplay-04

During an emergency, always stick to the stairs and use stairs triggers to navigate between floors.

Gameplay-05

To simulate real life, the player has limited health and energy.

Gameplay-06

The health and energy needs to be replenished constantly.

Gameplay-07

To replenish health, the player will need medicines and first aid which could be hard to find and of course you will also need the coins.

Gameplay-08

The player can earn coins by defending against zombies. Zombies have different strengths, speed and lifespan, so each type of Zombie yields different amounts of coins.

Gameplay-09

The player can earn coins by defending against zombies. Zombies have different strengths, speed and lifespan, so each type of Zombie yields different amounts of coins.

Gameplay-10

The player can start with self-defense and use karate to hit zombies, but it takes more energy and it’s less potent. The player can earn better weapons like Bats, Machetes, Hammers and Chain Saw depending upon difficulty level completed. 

Gameplay-11

Buying Protective Gear IAP provides protections such as Hazmat, Kevlar, Hockey, and Riot Gears to fight Zombie hordes. These defenses become available after passing certain levels. Both weapons and protection have useful life and those get destroyed after a certain number of zombie attacks.

Gameplay-12

Players need to collect a prescribed amount of supplies and stack those in hiding places.

Gameplay-13

To simulate real life the player is allowed to carry only a limited amount of items in a backpack. The Player can not carry many items and also defend against zombies. That means the player must visit hiding places to drop supplies, change weapons and protections and more importantly heal to recover health.

Gameplay-14

The player will earn achievement badges after completing milestones. Some badges are really difficult to earn and the player needs to pace their game play to earn those.

Gameplay-15

Finally if everything goes well, the player can head to the marked lifeboat to make an escape with friends.